Character Statistics Here is the official statistics page for all the RP characters involved in Bearers of Sorrow. Be sure to sign in here before venturing out into the world. Let us know where you're from and who you are. Moderators: Jeressa, Samee
The Greenswill Inn Greenswill is a trade city in eastern Charamal. Because this is such an important town, it isn't really considered a part of Charamal. While bad things are happening in the outside world, Greenswill remains peaceful. It's also a nice, cozy place to chat with other travelers or to hear about interesting quests! Moderators: Jeressa, Samee
The Greenswill Marketplace The marketplace is a good place to buy things before going anywhere. Occasionally, they get shipments from other countries. An ideal place to start if you're looking for a sword or two! Moderators: Jeressa, Samee
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Charamal, the Kingdom of Corruption
Antimonus, the Capital City of Charamal Antimonus is the busy capital of the Kingdom of Charamal. Many a peddler and occasional bum can be found on the streets. Most of the population is upper class, but that doesn't stop thieves from running rampant throughout the city. Tall, gothic styled buildings are all the rage here. Moderators: Jeressa, Samee
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Cretia Cretia is the second largest city in Charamal. It is home to the Cathedral of Valens, the center of all religious power in the Kingdom. The Grand Priest Droma resides here, and there are many armored knights called The Knights of Valens roaming about the town. It's best not to do anything bad here if you value your life...the church can be pretty merciless. Moderators: Jeressa, Samee
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Neshall, the City of Water Neshall is a town that is famous for its beauty. Built upon a shallow lake, the city utilizes boats as a means to traverse the town. Fishing is the city's pasttime, since the lake is brimming with Athoos Fish. The atmosphere here is friendly and open, though recently, the residents have been worried about the safety of the town when bandit men have been seen scouting around their borders. Moderators: Jeressa, Samee
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Darutian, the Military Camp Darutian is a military camp on the outskirts of Charamal. It borders the Country of Suuran. Darutian is home to soldiers young and old, and many of them come from all over Charamal to train and become famous warriors. In truth, Darutian has been ignored by the King of Charamal as of late because there is no threat of war. As a result the camp is struggling to keep going and often resorts to selling its soldiers off as mercenaries to make enough profit to sustain itself. Moderators: Jeressa, Samee
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Aracune Mountains The Aracune Mountains are just west of the Darutian Military Camp. The mountains are very desolate and uninviting because of the cold, icy winds that blow through. It is unknown why the mountains have such chilly winds if there is no ice. Rumors speak of an Ice Sorceress that lives within the mountains. Moderators: Jeressa, Samee
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Chebasson, City of Prosperity Chebasson was once a small, close-knit village. That was before the King of Charamal ordered that the Polite mines near the village be opened and used. After that, many looters and workers hoping for riches have come to the village to try and strike it rich. Chebasson turned into a cheaply built city full of unsightly characters. Many of the villagers either moved away or ended up working in the mines. Chebasson is not a safe place to be. Bandits, murderers, and bounty hunters litter the streets. Moderators: Jeressa, Samee
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Pheros Pheros is home to the Othean Library, abode to the knowledge of the entire history of the known world. Scholars from all over have come to study here. There is also a university where one can learn ancient history and philosophy. Lately, people have become skeptical of Pheros's Library. Books of importance are missing from its shelves, and some go so far as to claim the librarians are hiding them. What could be so important in those books for them to be hidden away? Moderators: Jeressa, Samee
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Suuran, Republic of Mystics
Lethron, Capital City of Suuran Lethron is the Capital of Suuran and home to many magic users. Not all the people in Suuran are magically inclined, but since the majority are sorcerers, the country is generally considered to be a country of magic. Lethron is a dreamy city with a beautiful purple hue surrounding the rooftops like a luminescent cloud. The buildings are all decorated lavishly and the streets are paved with gemstones. It truly is a magical city. Moderators: Jeressa, Samee
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Taellon City, the Sorcerer's Domain Taellon is an ancient city that is closed off to the non-magical world. Only certain sorcerers can enter through its gates. It is unknown what goes on inside Taellon's walls, but it can be confirmed that a large amount of magical energy emits from the place. A council consisting of high-level sorcerers meets here once every month to discuss issues regarding the magical and non-magical worlds. Moderators: Jeressa, Samee
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Temple of the Mihaelis The Temple of the Mihaelis is the place where every young magic user must go to train their skills before they can receive the title of sorcerer. The temple was recently built and is funded by the Sorcerer's Council at Taellon for the preservation of the ancient magics. Moderators: Jeressa, Samee
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Kokoros Kokoros is a city hidden within a magical forest. It is inhabited by sorcerers who practice the magic of Nature. The inhabitants are not hostile to visitors, but are quite apprehensive towards the prospect. This seems like a nice place to connect to one's innate magical powers or to commune with nature. Moderators: Jeressa, Samee
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Chira, Temple of Light Chira is home to the Temple of Light, a structure built long ago. In fact, the temple is so old, even the sorcerers don't know exactly how old it is. Worshippers of the Goddess of Light, Namma, come here to pray and make offerings. The town surrounding the temple itself is quaint and seems to benefit from the frequent visits of the followers of Namma in the form of business and tourism. Moderators: Jeressa, Samee
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Caligra, Temple of Darkness Situated south of Chira, the underground town of Caligra is home to the Temple of Darkness. Like Chira, followers of the Goddess of Darkness, Ahnna, come here to make sacrifices and pray. All of the town's inhabitants are also devout followers of Ahnna. The town is entirely underground and sustains itself by trade with other towns and an underground river that runs through the place. Unless you are a follower of Ahnna, you have no business here, and it is likely the priests will kick you out. Moderators: Jeressa, Samee
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Nidea, the Cloud City Nidea is a fantastical city. Instead of being built on the ground, the sorcerers decided to erect it far into the clouds. This floating city boasts beautiful waterways and lush vegetation. It is obvious that only the richest sorcerers can afford to live here. Nidea is an ancient city, much like Taellon. There are many strange statues of an unknown god scattered throughout the town. When modern-day sorcerers tried to remove the statues, they found them impossible to move. Who could this mysterious deity be? Moderators: Jeressa, Samee
The Black Bastion The Black Bastion is a dilapidated tower in the center of the Dead Lands. Dark clouds circle over the top of the pointed tower, and it is said that when a storm roars over the land, an eerie laughing can be heard. Legend says that an evil sorcerer who lived in the Black Bastion started a war with Suuran and was defeated after a long and bloody struggle. No one is certain what happened to him afterwards, though it was reported that he died in battle. Today, no one is dumb enough to venture out here. It is truly an accursed place. Moderators: Jeressa, Samee
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The Fields of Darkani The Fields of Darkani were the location of the long and bloody battle that ended the evil sorcerer's war with Suuran. Unbelievable amounts of magic were used. So much, in fact, that the land was utterly destroyed. That is how the Dead Lands came into existence. The Fields of Darkani, in particular, are home to shifting black sands and harsh winds. The battle completely devastated the area, and the ground is extremely unstable. Holes randomly appear throughout the Fields, waiting to ensnare some helpless traveler into its underground labyrinth of twisted caves. Moderators: Jeressa, Samee